Based on Disney's Pocahontas, this 3D model is my interpretation of this character in my own style. As this was my first attempt at organic modeling in Maya, I stylized the character such that she looks realistic, yet cartoonish enough to still be simple to model. This project taught me proper topology flow for a human model, as I had to model a full body from scratch.
Modeled in Autodesk Maya and textured in Substance Painter.
12/11/2020